After all is said and done, my biggest problem with Woody Pop is how very unlike Sega it feels. Sega games have immediate energy and evoke excitement in ways that makes their games unique to this day, whether that's through high octane gameplay or even just an announcer that's really happy to be there. Woody Pop is just tepid though, even for its time, with action that remains the same the whole way through, an almost complete absence of music in a game that could have really used it, and visuals that lack any lasting charm and fail to make the game's setting feel alive.
Woody Pop
