Fighting Run is simultaneously a game that’s a gigantic pain in the rear and also one that I kinda love. Everything about this game is just so dang cool! The aesthetics create an environment that’s both grim and silly, the concept is something that so rarely gets an entire game dedicated to it, and the mechanics leave a ton of potential for an indie developer to build upon and the foundation for a passionate competitive community to take root in. If this game was something people were aware of and if it was just a bit more polished, I seriously think it could be a proper cult hit!
Mighty Guy is enjoyable enough to get into the zone with, focusing purely on survival as you charge upward and wipe out anything in your path, but there isn't much to it and it's all over too quickly even for arcade standards, with a single loop taking about 10-15 minutes. It's surprisingly reasonable to make it to the end with just a bit of effort and see everything it has to offer too, which I imagine made it not so lucrative in the arcades that actually had it set up. It's the kind of game that begs for a sequel or an updated version for "super players" that would really put your skills to the test, but with how obscure it is today, it's safe to say that isn't happening. Your mind won't be blown playing this one, but it's a quick and fun romp that offers some interesting ideas. In a way, thinking about the ideas it has on offer and how newer games have adapted them is more exciting than the game itself!