Peke to Poko no Daruman Busters

Daruman Busters is a long, frequently agonizing experience. The game is so challenging and so unforgiving that it feels impossible to get into a groove with it. Sometimes you'll think you're improving when you happen to clear levels quickly, but inevitably, the game will knock the confidence out of you and force you to toil in a single level for what feels like forever. Some of the starting block arrangements are downright sadistic and with how the level itself is constantly getting in your way, how unpredictable the Daruman behavior is, and how hard it is to actually figure out how this game wants you to play it, I found myself increasingly exasperated with it. It was so taxing to get through that it soured my mood for an entire weekend!

Hammerin’ Harry: Ghost Building Company

If the experience of playing Ghost Building Company was just a bit more polished, just a bit more smooth and consistent, this would be one of the best games on the Game Boy. It’s a joy to play through for its spectacle and simplicity, but the uneven difficulty towards the end can make it take far longer to complete than a portable game session should go on for. Despite its problems, it wears its horror influences on its sleeve in a way that feels familiar yet ambitious compared to what other games of the time often did and its visual style is simply superb enough to make the whole thing worth struggling through.