Some retro revivals around the DS era really didn’t work out well, so I was very pleasantly surprised by Digging Strike. The new mechanics and successful merging of the first two Dig Dug games works really well in creating a game that’s more complex while retaining the feel of the original game. I sure didn’t expect the story to be such a joy either, so much so that I wish there was more of it! I also wish that the unlockable item system was handled better and that Taizo moved faster by default, but even with those issues, it’s such a breezy experience that it’s hard to get too mad at it for those things.
Dig Dug: Digging Strike
